If you would like to see my video game psychology work written in a more formal fashion, please feel free to check out any article in my Psychology of Video Games series. Please note that this article will be more editorial in nature than my usual work. I am aware that many people are already writing articles and making videos about the dramatic nature of the BullyHunters campaign, but this article will focus solely on the data used to promote the event.Īs usual, there will be a summary at the bottom. The Data” where I will break down their false data claims. If you are already familiar with what is happening, please feel free to skip to “2. If you have been following my Twitter account, I advised people not to tune in to the BullyHunters event as the event appeared quite sinister to me. Alas, this is what is currently happening.
![harassment is not a game bully hunters harassment is not a game bully hunters](https://i.imgur.com/yiI06rA.png)
If someone had told me twenty-four hours ago that my request for a citation would have resulted in thousands of notifications and the partial defamation of an exploitative marketing campaign, I would not have believed you.
Harassment is not a game bully hunters how to#
Update: The BullyHunters website has been deleted, sponsors such as Vertagear have separated themselves from the campaign and SteelSeries have distanced themselves from the campaign, stating that the campaign was mainly organised by a company titled FCB Chicago. While a lot of things still remain odd to me ( encouraging people to buy headsets to receive information on how to deal with harassment, ZombiUnicorn saying that SteelSeries was more involved than they are claiming etc.), this campaign is undoubtably a failure.